Nice work! The lack of check point was the only thing that feels like it needs fixing. Keep up the good work, and good luck.
Movement: WASD or arrow keys
Jumping: press the space bar to jump
Welcome to Hoppy Woods!
This is Hoppy Woods! A 2D platformer game made with the Godot Engine!
Hoppy Woods was made for learning purposes, and it is my first game ever made with the Godot Engine; before, I used Unity. Hoppy Woods features snappy controls, colorful graphics, and catchy tunes that will make your little journey more enjoyable!
If you want to know more about my gamedev journey, follow me on Twitter @CharlExMachina!
Thanks to Ansimuz for his awesome Sunny Land asset packs!
I would also like to thank Spring for her awesome music track that was featured in the game's final level
Also, I'd like to give a huge shout-out to the awesome Godot community that helped me and guided me when I couldn't figure out how to implement a feature. You guys rock! You can donate to Godot here!
Want to see how I made this game? Check out the game's source files on GitHub! I'm by no means an expert with the Godot engine (yet!...), but I'm sure you will find something of value in the source code! 🥳
Also, HUGE THANKS to Gamedev.Tv for their amazing Godot course!
Last but not least, if you'd like to support me as a developer and get me some coffee (I love coffee), feel free to donate if your heart says so ❤🎮
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Big plus for gameplay. It's fell very nice to play it and audio/visual works together very well.
I miss "safepoint" system, or checkpoit. Not sure what name is corrected. I was very sad when I died on lvl3 and need to play from beginning.
Keep it up!
Great work, this is a lot of fun! I noticed the hitbox on the slime enemies is a bit hard to hit, many times I would land on top of them but since it was not centered I would take damage. Also I expected to hit & jump on the bird but it just went through and I died :)